Archive for the ‘Reverse Engineering’ Category

ROPC — Turing complete ROP compiler (part 3, implementation)

31/07/2014 2 comments


This is the third (and last) post in a series (first post here, second here) about ROPC, describing implementation of its features like tables, conditional jumps, recursive calls, etc. Please familiarize yourself with the two first posts, otherwise this one might be hard to follow.

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ROPC — Turing complete ROP compiler (part 1)

13/12/2013 12 comments


This is a long overdue post describing ROPC (Return Oriented Programming Compiler, available here: with its own “higher level” language and features like conditional jumps, loops, functions (even recursive ones), tables, etc.. ROPC was released in 2012. Since then, Christian Heitman made a fork [0] capable of compiling ROP programs expressed in C (!).

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Generalized birthday paradox — keygenme3 by Dcoder

13/01/2013 2 comments

The birthday problem [0] asks what’s the probability that among n people at least two of them have the same birthday. The “paradox” is that the answer is counterintuitive — in a group of 23, the probability is close to 50%.



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DeCV — a decompiler for Code Virtualizer by Oreans

03/10/2012 3 comments

Code Virtualizer is a software protection solution using heavy obfuscation. Citing the author’s website [5]:

Code Virtualizer is a powerful code-obfuscation system that helps developers protect their sensitive code areas against Reverse Engineering while requiring minimum system resources.

Code Virtualizer can generate multiple types of virtual machines with a different instruction set for each one. This means that a specific block of Intel x86 instructions can be converted into different instruction set for each machine, preventing an attacker from recognizing any generated virtual opcode after the transformation from x86 instructions.

This post describes DeCV — a decompiler for Code Virtualizer.

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Speed up your fuzzfarm: fast hit tracing

11/05/2012 12 comments

The fuzzing methodology introduced by Charlie Miller [1] was widely adopted in the security industry, as it is indeed an effective and low cost method of finding bugs.

The idea is:

  • collect a lot of sample files
  • let your target application parse them all
  • collect the set of basic blocks executed for every file
  • calculate the minimal set of samples that covers all of the collected basic blocks
  • flip random bytes in files from that set and wait for a crash

It’s a simple process, but all implementations I heard of suffer from an interesting performance bottleneck in the basic block tracing part.

If your tracer takes >1min per file, you can speed it up to take only few seconds, with just a few simple observations.

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Hyperelliptic curve crypto — Dcoder’s keygenme #2

26/09/2011 2 comments

Apparently ordinary elliptic curves in crackmes are getting boring, so Dcoder decided to make things interesting with hyperelliptic curves. Due to intricate nature of HE curves, performing computations on them is more expensive, than for ordinary curves, but on the other hand HE curves provide superior bitstrength security, with regard to size of the base field, they are defined over.

In this blog post, I will try to introduce HE curves, and how to use them in crypto. Using that knowledgle, it will be easy to analyze and break a signature scheme implemented in keygenme #2 by Dcoder. Note that this won’t be a rigorous mathematical dissertation, but a “tutorial” for mathematically inclined programmer :).

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Dongles and Nyberg-Rueppel signature scheme

10/07/2011 3 comments

“Dongle me” by cyclops is, as name suggest, a crackme that requires a hardware dongle, or a software emulator. These two technical problems, combined with an uncommon authentication scheme, make it an interesting target to analyse.

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